

- #VRCHAT SDK DOWNLOAD LINK INSTALL#
- #VRCHAT SDK DOWNLOAD LINK MANUAL#
- #VRCHAT SDK DOWNLOAD LINK PASSWORD#
The floor cube is now centered at -0.5 so any empty game objects will rest on top of our floor. Note: If you type the equation “1/-2” into the Y position field, unity will solve it for you. To do this, take the cube’s Scale of Y (1), divide it in half to find the cube’s center (0.5), then adjust the cube’s Y Position downwards (-) by the same amount as the cube’s center height (-0.5). Move the floor cube down so that the 0 point of the Y Axis aligns with the top of the cube instead of its center. Position the floor so that the transform components of all game objects will reset at 0X,0Y,0Z with their center points sitting on the floor instead of sinking down inside of it.Modify the Scale of the cube’s Transform component to 10X by 10Z with the default height of 1Y. This is accomplished via the “Transform” component within the Inspector panel. Note the object’s center is at the 0 point of the Y Position (rather than the cube’s base sitting at 0). This will create a cube at the center of your scene. Right-click on an empty section of the “Hierarchy” Panel to reveal the context menu, Hover over “3D Object” and select “Cube“.
#VRCHAT SDK DOWNLOAD LINK MANUAL#
See Learning the Interface, Inspector Options, and Transforms sections of the Unity 2017.4 Manual for more information. Once logged in, you should stay logged in even when creating new projects from scratch with the SDK re-imported.
#VRCHAT SDK DOWNLOAD LINK PASSWORD#
Use this VRChat Settings panel to enter the username and password for the VRChat account you created earlier. Click on the VRChat SDK Menu and select “Settings”. You can always access the Splash Page and any other VRChat SDK panels from the VRChat SDK menu located at the top of your Unity window. You can close this window at any time and uncheck “Show at Startup” if you have no desire to see it in the future.
#VRCHAT SDK DOWNLOAD LINK INSTALL#

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